Steam

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Re: Steam

Postby Anthony » Wed Aug 15, 2012 12:00 am

Thanks Hollow (and everyone else!). We found out the early part of this right around when Greenlight was announced, but even then we had very few details and were nervous about announcing anything. Even now we're still working out the details, but it's progressing along, plus it was kinda discovered ;-), so we figured we'd go ahead and make it official. Hurrah!

To answer your "how" question, I was getting ready to email Edmund and start putting together some other campaigns when out of the blue we were contacted. The ultimate "how" was through their web submissions, though it had been 7 months since the first submission, followed by roughly monthly submissions. Apparently sheer persistence was effective, though I think Greenlight has the potential to really do wonders for the process.

For FigHunter, while I can't claim to be directly responsible for it, I work at Kongregate for my day job, and we've sponsored some (or all?) of the Mardek games - doing our best to keep him going too. :)
Anthony
 
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Re: Steam

Postby Hollow » Wed Aug 15, 2012 12:25 am

The problem with Fighunter is that I believe Kongregate is really holding him back. The level of time and effort put into the Mardek series overshadows every other RPG series on Kongregate. It has more work than even Breath of Death / Cthulhu Saves The World / Penny Arcade Precipice of Darkness, which are sold on Steam. And given how low the Mardek series is on the top RPG list on Kongregate, he's not really getting the recognition he deserves and probably not enough funding to properly make future games with either.

Maybe you guys should get in contact with him now that Defender's Quest is getting on Steam and see if you can't help him go through the same process you did, convince him to sell the Mardek series on Steam and put future Mardek titles on Kong as demos, like you did with your game. :)
Hollow
 
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