Dragon's Roar: Is it just me, or...

For discussing the future development of Defender's Quest

Dragon's Roar: Is it just me, or...

Postby GG Crono » Wed Sep 05, 2012 8:51 pm

Does the dragon's "Roar" attack look just a little too much like the "unit defeated" effect, at least at high speeds? Perhaps it should be tweaked a little. Maybe tint it red or something?
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Re: Dragon's Roar: Is it just me, or...

Postby larsiusprime » Wed Sep 05, 2012 10:03 pm

Yeah, I definitely re-use the same visual effect there and it confuses me too sometimes. I'll see if I can get our sprite artist to cook something unique up.
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Re: Dragon's Roar: Is it just me, or...

Postby Anthony » Wed Sep 05, 2012 11:47 pm

I admit I have this problem too - I constantly think someone has died, but no, it's just my dragon being a badass. If we can get another animation Lars that'd be super. :)
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Re: Dragon's Roar: Is it just me, or...

Postby coyot » Thu Sep 06, 2012 12:24 am

A different colour of the same sprite effect would be enough I guess.
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