Poison bug+mispelling

Got a bug to report? Post it here.
Forum rules
1) SEARCH this forum and see if this bug has already been posted.
2) Post clear steps for reproducing the bug, please.
3) "Hey this game is broken after the healer level" is NOT a good bug report.
4) If you're signed up for testing, Post a copy in the BUGZILLA database!

If we can't reproduce the bug, we can't fix it.

The more information you have, the easier it is to reproduce & fix

If you can provide clear, easy-to-follow steps that make the bug happen EVERY TIME, that is gold.

Here is how to write a good bug report. First provide this info:

Your operating system (ie, Windows XP, Mac OS Lion)
The game version # (title screen, lower right hand corner, ie, "v 0.8.1")

What you were doing before the bug happened. Ie, I started a new battle on the level "River Escape", on Normal difficulty, summoned Slak, placed him at the very bottom spot above azra, and selected the lightning spell.

What you were expecting to happen. Ie, I expected to see Slak appear at that location and then see the lightning spell become selected.

What happened instead. Ie, The user interface disappeared, the game froze, my computer exploded, and Slak jumped out of the wreckage and proceeded to eat all my pizza and drink all my beer.

Extra credit: Right after you experience a bug, exit the game, go to the save menu, export your save as a .dfq file and attach it to the email.

Extra credit: Take a screenshot using the "print screen" key, especially if the game shows an error crash page, and attach it to the email.

Extra EXTRA credit: If you're experiencing slowdown and know what a "memory leak" is, try playing around and seeing when and where memory use spikes, and which screens in the game are the worst culprits.

Poison bug+mispelling

Postby Ovnidemon » Wed Sep 19, 2012 5:46 pm

First, in one level, instead of having the bleeding Icone, I had the poison icone (But correct on the status description of the monster). When I replayed the level it was OK.

Secund, you must say "buoyant" (in Serpent description), not bouyant. (Funny fact: I find the correct spelling by schearching the meaning of this).

PS: Sorry for mistakes, not English.
Ovnidemon
 
Posts: 4
Joined: Wed Sep 19, 2012 5:37 pm

Re: Poison bug+mispelling

Postby Ovnidemon » Wed Sep 19, 2012 6:18 pm

And also, the rapid fire skill hit often more than 4 times.
Ovnidemon
 
Posts: 4
Joined: Wed Sep 19, 2012 5:37 pm

Re: Poison bug+mispelling

Postby larsiusprime » Wed Sep 19, 2012 9:22 pm

Which version of the game? (Visible on title screen, lower right-hand corner)
larsiusprime
 
Posts: 809
Joined: Mon Feb 13, 2012 10:13 am

Re: Poison bug+mispelling

Postby Ovnidemon » Thu Sep 20, 2012 8:32 pm

The last (1.0.22). The poison bug appears only one time (I think it was the first game with the new version). And for the rapid fire, when I put to the slow speed I see too much hit.
Ovnidemon
 
Posts: 4
Joined: Wed Sep 19, 2012 5:37 pm

Re: Poison bug+mispelling

Postby Anthony » Sat Sep 22, 2012 4:15 pm

Good spotting on "buoyant" - I've fixed those, will be in next version.
Anthony
 
Posts: 156
Joined: Mon Feb 13, 2012 10:13 am

Re: Poison bug+mispelling

Postby Ovnidemon » Mon Sep 24, 2012 8:20 pm

Sometime, it's useful to not be English :D

I found an another one time bug: At a moment, the enemy description of the normal mode of every levels on the map was the one of the casual mode (PV and attack reduced). But the normal mode have the right enemies once I launch it. (Once again, not very important.)
Ovnidemon
 
Posts: 4
Joined: Wed Sep 19, 2012 5:37 pm


Return to Bug Reports

Who is online

Users browsing this forum: No registered users and 1 guest