by coyot » Tue May 29, 2012 4:52 pm
More problems discovered, here's the end of the bug list as it is now.
380 Frenzy icon not shown (trivial, defenders on top line of the map appear without icons)
379 Tooltips for burning show 0 dmg/sec (trivial, too)
377 Phased enemies cause stray projectiles - that's ugly but not gamebreaking.
376 Swipe sometimes hits one target twice and isn't restricted to 90 degree arc.
375 Bonus battles - possibly just work in progress, about 5 different glitches in mission setup
374 Spawned creeps break "First" targetting
373 Include cargo in monster strength calculation (not a bug really, but annoyance)
372 0.9.13 - non-swimming enemies can swim on some levels - serious map issues.
371 Maps 4_2 and 4_3 broken - see above, but it's a bit more complicated - the fix would however affect map 4_4 that uses the same (blocking) tile correctly (so it will need a new tile)
370 Monster tooltips - glitches in battle selection.
364 Several creep status pane glitches.