Bug? 1,000,000+ damage hits with Ice Mage
I've done this strategy several times now, and even beat the golden sheep at level 20 with it. I'm not exactly sure HOW this is happening or why, I can only explain what i do, and what i see.
I put a max leveled ice mage in the front, with 2 max leveled priests behind her (both with zeal, which I assume is causing the glitch). I put both priests on fight, and watch them grind. The priests zeal periodically, and my GUESS is that sometimes their zeal buff becomes permanent. Over time, I start noticing that the icemage's big AOE (ice splash I believe) and the zeal pulses start doing increasing damage (per kill? per cast? per zeal occurence? not quite sure.) Its pretty obvious though, because the damage numbers are in gold, and they just keep climbing in damage as the level moves on. They start out at 300, then 550, then 900, then 2500, then 10000, then 16000, before long I'm seeing AOE explosions do 250k+ dmg to the whole area. When the golden sheep came along, I was nearing the 1 million damage mark and the level suddenly ended with him dead.
The damage ramp up takes a little bit of time, but its by no means hard to do. I assume this is a bug, lolz.