|Anthony is the lead gameplay and level designer for the project. His day job is as the Director of Production at Kongregate.com, where he has worked for the past 5 years. On nights and weekends his alter ego as an indie game designer comes out, which led him to found Level Up Labs with his partner Lars. His focus is on game design, level design, and game balance.|
His past games include Defender's Quest: Valley of the Forgotten as well as the MacArthur grant-funded educational biology game, CellCraft.
Anthony's twitter handle is @Phoenix00017 .
Lars is the lead programmer and project manager for the project. Other games he's worked on include Defender's Quest: Valley of the Forgotten, TouretteQuest, Super Energy Apocalypse, and CellCraft. He blogs at Fortress of Doors and Gamasutra.
Lars's twitter handle is @larsiusprime.
Running Level Up Labs is Lars' full-time job.
Yo! My name is James! I am the story writer for Level Up Labs! I have had a lot of caffeine today! I also wrote the story to Defender's Quest: Valley of the Forgotten, which is pretty much the raddest thing since sliced bread (in my totally unbiased opinion.) But not as rad as this game will be! (It will be SO rad, you don't even know.)
This is my natural eye color.
You should preorder our game because I will love you forever! That accidentally got left off of the rewards page for some reason, so when you're reading through them just add "James's eternal love" to each tier.
|Nobuo Uematsu (植松 伸夫) is a Japanese video game composer, best known for scoring the majority of titles in the Final Fantasy series. He is considered one of the most famous and respected composers in the video game community. Uematsu-san will be composing the main theme for Defender's Quest II.|
|Karen Petrasko is a freelance illustrator who has been fortunate to find a career combining her love of games and art. She's collaborated with many game developers including Tiger Style Games, Wadjet Eye Games, Himalaya Studios, and more. She's a versatile artist preferring small passionate teams, like the one coming together for Defender's Quest II.|
Her artwork can be seen in the original Defender's Quest and at her website.
Karen is in charge of all non-animated art for Mists of Ruin, as well as designing characters and monsters for Dean to animate.
|Kevin is a British-Australian composer who composes for video games, film and the concert stage. He is starting a Masters Degree in Composition at the Royal College of Music in September, for which he has received a Scholarship. Kevin wrote music for the original Defender's Quest: Valley of the Forgotten in 2011, which was his first indie game project.|
In January 2013, Kevin was nominated for the Annual Game Music Awards held by Square Enix Music Online under the "Outstanding Achievement: Newcomer" category for his work on his debut project "Jyuzaengi Engetsu Sangokuden"
Joshua Granick / OpenFL
|Joshua Granick is the CEO of OpenFL Technologies, LLC, maintainers of OpenFL, the cross-platform, open-source multimedia library that is the basis for the Defender's Quest II engine. Joshua is helping ensure cross-platform compatibility across PC and console targets.|
For a full list of contributors, see the in-game credits.